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Post by Enigma on Jun 7, 2012 18:21:38 GMT -6
Armored Dwarves - 4 Present (Stamina) – 525 (Strength) – 28 (Defense) – 50 (Speed) – 10 (Accuracy) – 100 (Damage) – 56/? (Evasion) – 15 (Actions) - 3
(Equipment) - ?
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Rielis
Newcomer
Do the undoable, beat the unbeatable.
Posts: 17
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Post by Rielis on Jun 7, 2012 20:06:27 GMT -6
Lets see if I do this right eh?
Rielis paused in the tunnel, looking at the dwarves that not only seemed better armed, but had all the intent to attack, unlike the previous group. He really was tired of these senseless killings. You would think they would just leave him to his mission to prevent needless blood shed. But alas, here they were, two groups about to clash. Tossing the torch to the floor, he reached back and drew his axe off his back. The weapon's edge almost seemed to glow in anticipation for the coming feeding of blood. His face remained passive though, as runes over his armor glowed, and a aura of darkness seemed to seep from his body. The darkness would empower him... Fools.... The first dwarf to coke with in reach of his weapon he would swing at, not much more then a warning strike, hoping to back them off, but dangerous none the less. He followed up by kicking at another that had come to close for comfort, his aura of darkness intensifying as if he was preparing for something...
More then x1.5 speed. +1 action! Darkside Sacrifice a set amount of HP to boost Damage for two turns. Can only be used again after this two turn period has passed. Can only sacrifice a max of 20% of your HP. Cost: 1 Action 100 HP sacrificed. Input command! Accuracy after enemy evasion: 95 Normal Attack: 4+100 Damage @ Dwarf 1 [dice=100] Building PowerRielis builds power, allowing him to deal even greater damage then normal. Increases the total damage of Darkness if used next turn by x1.5 Required Action: High/Low Feint Strike @ Dwarf 2 Rielis fakes out his opponent with an attack with his axe, only to kick them away, setting up for a stronger combo the following turn. 8+100 Damage. Allows an additional action next turn. Required Action: High/Low/Right [dice=100] Status: (Stamina): 400/500 (Strength[Damage]): 2 [104] (Defense):42 (Speed): 30 (Evasion): 45 (Accuracy): 110 [rand=780932386405766473717154935002342834886070340873075442845001817]
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Post by Enigma on Jun 7, 2012 20:49:48 GMT -6
The armor had helped, the one blocking the axe with his hammer while still taking harm. The other was kicked back, each readying themselves again as they lashed out with their weapons, hoping to do enough harm to the Dark Knight to put him down once and for all.
Total Damage Taken @ 1 and 2 = 54 and 58
Actions: 3 Accuracy: 55 Input: Left/Right/Left x 4
Left: 14 x 4 Right: 14 x 4 Left: 14 x 4
[dice=100] [dice=100] [dice=100]
[dice=100] [dice=100] [dice=100]
[dice=100] [dice=100] [dice=100]
[dice=100] [dice=100] [dice=100][rand=9562123239347777235058995933943297264010950823687957626423597006]
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Rielis
Newcomer
Do the undoable, beat the unbeatable.
Posts: 17
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Post by Rielis on Jun 7, 2012 21:51:17 GMT -6
Rielis was hit from all sides, he managed to avoid a few hits, one nicked him, and several more landed, but his armor held, and he was prepared to fight back in a way they likely werent prepared for. Swingint his axe at one of the uninjured dwarves, he then spun in a circle, axe held out, causing a blade of dark energy to rippled forth into the quartet, followed up by a quick two follow up strikes at the two that he hadn't previously targeted. If they survived this, he figured they would fall soon after.
Both attacks hit: heals 40% dmg done. (44 total) 444/500 123 dmg taken 321/500 More then x1.5 speed. +1 action! +1 action from attack effect Input command! Accuracy after enemy evasion: 95 Normal Attack: 4+100 Damage @ Dwarf 3 [dice=100] Dark AuraAn aura of dark energy flares around Rielis, helping defend him against attack. Increases Rielis' Defense by x1.5 for the next turn. Required Action: Right/Low Darkness Strikes all enemies with a blade of darkness. Can only be used while Darkside is active. Base Damage = Sacrificed HP for Darkside x2 + Str x2 Command: Right/Low/Left Hp sac = 100. Str = 2. Total base dmg is 204. x1.5 for builing power. 306 dmg total to all [dice=100] Normal Attack: 4+100 Damage @ Dwarf 4 [dice=100] Normal Attack: 4+100 Damage @ Dwarf 5 [dice=100] Status: (Stamina): 321/500 (Strength[Damage]): 2 [104] (Defense):42 => 64 (Speed): 30 (Evasion): 45 (Accuracy): 110 [/quote][rand=4573365114629268605650577601045375642247498035431966073646210134]
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Post by Enigma on Jun 7, 2012 23:58:28 GMT -6
The darkness had hurt each of them this time, but they had one more trick up their sleeves. Attacking from four directions once more, they raised their hammers overhead before they brought them down, aiming to finish him off in one critical strike if all four of them could connect at once.
Total Damage Taken So Far = 1: 310 x 3 and 314 x 1
Actions: 3 Accuracy: 55 Input: Left/Right/High x 4
Left: 0 x 4 Right: 0 x 4 High = Dwarf Smash x 4
Dwarf Smash An attack with the hammer they wield with greater force and both hands. Damage: 102 Effect: N/A
[dice=100] [dice=100] [dice=100]
[dice=100] [dice=100] [dice=100]
[dice=100] [dice=100] [dice=100]
[dice=100] [dice=100] [dice=100][rand=62783214089158538121304021160545806021099908050908316318658098809]
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Rielis
Newcomer
Do the undoable, beat the unbeatable.
Posts: 17
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Post by Rielis on Jun 9, 2012 9:53:07 GMT -6
Rielis was bombarded again, most of their strikes were rendered inefective, but their combined final strikes managed to hurt pretty good. He was not detered though, even though he was hurting some now, he branished his axe at the dwarf infront of him, then released another wave of darkness, hoping it would finish them off.
All attacks hit hit: heals 40% dmg done. (Darkness alone healed 120ish per hit dwarf...so full hp. >.>) 500/500 102 dmg taken 3 times 194/500 Dark side wore off. More then x1.5 speed. +1 action! Edit: told / reminded I get more boosts cuz I am more speedy then ever. +1 more Darkside activated again. 100 HP sacrificed Input command! Accuracy after enemy evasion: 95 Normal Attack: 4+100 Damage @ Dwarf 3 [dice=100] Dark AuraAn aura of dark energy flares around Rielis, helping defend him against attack. Increases Rielis' Defense by x1.5 for the next turn. Required Action: Right/Low Darkness Strikes all enemies with a blade of darkness. Can only be used while Darkside is active. Base Damage = Sacrificed HP for Darkside x2 + Str x2 Command: Right/Low/Left Hp sac = 100. Str = 2. Total base dmg is 204 to all [dice=100] Critical Finish: Darkness Overload[/u] Drawing upon the powers of darkness, Rielis begins eminating a powerful dark aura, followed by a burst of energy that erupts forth, decimating all in the area around him. Deals damage equal to what Darkness Damage was x1.5. Hits all Required Action: Right/Low/Left/High Requirements for Use: Must be effected by Darkside. Must be under 50% HP. Can not be used until at least the second time Darkside was used. 204*1.5. 306 dmg to all [dice=100] Status: (Stamina): 94/500 (Strength[Damage]): 2 [104] (Defense):42 => 64 (Speed): 30 (Evasion): 45 (Accuracy): 110 [rand=85465826652944094186758007854223881621194072067749561998434364796]
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Post by Enigma on Jun 12, 2012 8:04:25 GMT -6
The blast of darkness tore off once more, defeating all of the dwarves that once stood in his way. With that done, he could move onward without their interruption at least. But others might have been around all the same...
Rewards: 200 EXP 100 Gold
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