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Post by Enigma on Jun 6, 2012 1:55:42 GMT -6
Shadow Creatures - 4 Present (Stamina) – 500 (Strength) – 10 (Defense) – 15 (Speed) – 30 (Accuracy) – 115 (Damage) – 20/? (Evasion) – 45 (Actions) - 4
(Equipment) - None
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Nox
Newcomer
Posts: 8
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Post by Nox on Jun 7, 2012 1:21:27 GMT -6
Nox centers himself, rushing forward as he lashes out at the nearest foe with a sweeping array of punches and kicks, striking with a repeated array of moves, as he disappears, only to reappear and continue his charge immediately after wards, an afterimage of himself being forged, before it too strikes out.
~~~~~~~~~~~~~~~~~
[Actions - 5] [Acc - 55]
Focus - Used twice.
Input - Right/Low/High
NA[x2] - 81 Tiger Fang - 33. +2 Actions for two turns.
Input - Left/Right
NA - 81 Phantom Charge - 89x2
Phantom Essence - Phantom Essence created.
[Phantom]
Focus - x2 damage.
Input - High/Left/Right
NA[x2] - 81 Phantom Charge - 89x2 Tiger Fang - 81. +2 Actions for two turns.
Input - Low/High
NA - 81
[All aimed at Shadow 1]
Tiger Fang - 177.
[All aimed at Shadow 2]
[dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100]
~~~~~~~~~~~~~
Nox HP - 500/500
Phantom HP - 250/250
Total Damage at Shadow 1 - 503 Shadow 2 - 177[rand=115658011108875414160431841322167568495615438430588839508759411522]
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Post by Enigma on Jun 7, 2012 8:13:14 GMT -6
Nox had downed the first easily, the other three taking note of him more thanks to this as they focused on the phantom first, firing upon it with blasts of darkness. If someone else were around, they could compare them as inferior attacks compared to the other who used them.
Actions: 4 x 3 Accuracy: 40 & 90 Input: Left/Right/Left/Low
Dark Boost A boost in strength to destroy the one opposing the will of Hell's Sorcerer. Effect: Normal Commands have their Damage tripled for the turn. Activates every odd turn beginning with the first.
Left: 54 x 3 Right: 54 x 3 Left: 54 x 3 Low = Dark Flare x 3
Dark Flare A blast of darkness sent forth to destroy the enemy. Damage: 40 x 2 Effect: Has +50 Accuracy higher than normal. Hits twice.
[dice=100] [dice=100] [dice=100] [dice=100]
@ Phantom
[dice=100] [dice=100] [dice=100] [dice=100]
@ Phantom
[dice=100] [dice=100] [dice=100] [dice=100]
@ Nox[rand=21967844048110126009484158938269098506759814837816469861477497747]
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Nox
Newcomer
Posts: 8
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Post by Nox on Jun 7, 2012 23:46:34 GMT -6
The Phantom remained, as Nox took some blows for it. The two Noxs focused themselves, centering their forces, as they continued to weave together their fatal dance, as the flurry of punches and strikes continued.
~~~~~~~~~~~~~~~~~
[Actions - 7] [Acc - 55]
Focus - used x2.
Input - High/Left/Right/Low/High
NA[x2] - 177 Phantom Charge - 185x2 NA - 177 Tiger Fang - 369
[Phantom]
Focus - x2 damage.
Input - High/Left/Right
NA[x2] - 81 Phantom Charge - 89x2
Tiger Fang - 81. +2 Actions for two turns.
Input - Low/High
NA - 81
Tiger Fang - 177.
[[All aimed at Shadow 2 till dead then aimed at next.]
[dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100] [dice=100]
~~~~~~~~~~~~~
Nox HP - 290/500
Phantom HP - 250/250[rand=870091124710868829621914247087733327381183682452429306202857525177]
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Post by Enigma on Jun 7, 2012 23:54:59 GMT -6
Nox defeated another, and so they saw fit to aim to settle this themselves. The power boost happening once more, this time for their greater attack as they let loose their firing blasts again, aiming to finish the fight if possible.
Dark Guard A defense triggered by the defeat of others. Effect: When two of the creatures are defeated, the remaining damage from the attacks is nullified.
Actions: 4 x 2 Accuracy: 40 & 90 Input: Left/Right/Left/Low
Dark Boost II A boost in strength to destroy the one opposing the will of Hell's Sorcerer. Effect: Technique Commands have their Damage tripled for the turn. Activates every even turn beginning with the second.
Left: 18 x 2 Right: 18 x 2 Left: 18 x 2 Low = Dark Flare x 2
Dark Flare A blast of darkness sent forth to destroy the enemy. Damage: 114 x 2 Effect: Has +50 Accuracy higher than normal. Hits twice.
[dice=100] [dice=100] [dice=100] [dice=100]
@ Phantom
[dice=100] [dice=100] [dice=100] [dice=100]
@ Nox[rand=3338263182296369362466536070120752640951610063889708235654287958072]
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Nox
Newcomer
Posts: 8
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Post by Nox on Jun 8, 2012 1:12:13 GMT -6
The Phantom burst away into nothingness, as the fist-fighter barely hung in there. Rushing forward, another Phantom appeared in right behind, the Monk centering himself along with his clone to unleash another devastating barrage of strikes and punches, aiming to bring this to a close as soon as possible.
~~~~~~~~~~~~~~~~~
[Actions - 5] [Acc - 55]
Focus - Used twice.
Input - Right/Low/High
NA[x2] - 81
[dice=100]
[dice=100]
Tiger Fang - 33. +2 Actions for two turns.
[dice=100]
Input - Left/Right
NA - 81
[dice=100]
Phantom Charge - 89x2
[dice=100]
Phantom Essence - Phantom Essence created.
[Phantom]
Focus - x2 damage.
Input - High/Left/Right
NA[x2] - 81
[dice=100]
[dice=100]
Phantom Charge - 89x2
[dice=100]
Tiger Fang - 81. +2 Actions for two turns.
[dice=100]
Input - Low/High
NA - 81
[dice=100]
Tiger Fang - 177.
[dice=100]
[All aimed at Shadow 3 then 4 when dead.]
~~~~~~~~~~~~~
Nox HP - 26/500
Phantom HP - 250/250
Total Damage at Shadow 3 - 502 Shadow 4 - 258[rand=026489011623838212653847441850483190067208429823611847154151368322]
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Post by Enigma on Jun 16, 2012 9:31:15 GMT -6
The blows were more effective than usual, the fist-fighter managing to strike down both darkly beasts thanks to this. And with that done, he had managed to clear out the first wave out of the many that still lurked about in the area. And some looked more fierce than others.
Effect: After Dark Guard is triggered, 2x Damage is taken next turn.
Rewards: 125 EXP 160 Gold
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